Neon Genesis Evangelion (video Game)
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, also referred to as ''Neon Genesis Evangelion 64'', is a 1999 fighting video game released for the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
in Japan by
Bandai is a Japanese multinational toy manufacturer and distributor headquartered in Taitō, Tokyo. Its international branches, Bandai Namco Toys & Collectables America and Bandai UK, are respectively headquartered in Irvine, California and Richmond ...
. It is based on the Gainax anime series of the same name and the 1997 film that serves as its conclusion, ''
The End of Evangelion is a 1997 Japanese anime science fiction film written by Hideaki Anno, directed by Anno and Kazuya Tsurumaki, and animated by Gainax and Production I.G. It serves as an alternate ending to the television series ''Neon Genesis Evangelion'', wh ...
''. Players control a
mech In science fiction, or mechs are giant robots or machines controlled by people, typically depicted as humanoid walking vehicles. The term was first used in Japanese after shortening the English loanword or , but the meaning in Japanese is ...
named Evangelion Unit 01 to destroy a race of aliens known as the
Angels In various theistic religious traditions an angel is a supernatural spiritual being who serves God. Abrahamic religions often depict angels as benevolent celestial intermediaries between God (or Heaven) and humanity. Other roles incl ...
before they eradicate the rest of the human race. The game is known for its alterations to the source material in order to make its dystopian and unsettling atmosphere suitable for an action game, and features unique endings and plotlines not present in other ''Evangelion'' media. ''Evangelion 64'' was developed by BEC, a company formed as a joint venture between Bandai and
Human Entertainment was a Japanese video game developer and publisher founded in 1983. The company produced games for a number of platforms, including home consoles, portable consoles, and personal computers. Human declared bankruptcy in 2000 and disbanded. Its for ...
, and supervised by Gainax. The game received mixed reviews, though it was a moderate commercial success. Reviewers were primarily critical of its lack of player involvement and reliance on button-tapping sequences. Several have identified its graphics and cutscenes as being of higher quality than other games on the Nintendo 64, with some saying it was one of the system's best from a technical standpoint. A PlayStation 2
sequel A sequel is a work of literature, film, theatre, television, music or video game that continues the story of, or expands upon, some earlier work. In the common context of a narrative work of fiction, a sequel portrays events set in the same ...
was released three years later.


Gameplay

''Neon Genesis Evangelion 64'' is a fighting video game similar to games such as '' Cyber Troopers: Virtual On'' (1995). Its plot is loosely based on the anime, taking place in 2015 where 75% of Earth's population has been wiped out by alien beings known as
Angels In various theistic religious traditions an angel is a supernatural spiritual being who serves God. Abrahamic religions often depict angels as benevolent celestial intermediaries between God (or Heaven) and humanity. Other roles incl ...
. The organization "NERV" assigns three teenage pilots—
Shinji Ikari is a fictional character in the '' Neon Genesis Evangelion'' franchise created by Gainax. He is the franchise's poster boy and protagonist. In the anime series of the same name, Shinji is a young man who was abandoned by his father Gendo. Ge ...
,
Rei Ayanami is a fictional character from the anime ''Neon Genesis Evangelion'', created by Gainax. She is the First Child and pilot of a giant mecha named Evangelion Unit 00. At the beginning of the series, Rei is an enigmatic figure whose unusual behav ...
, and
Asuka Langley Soryu is a fictional character from the ''Neon Genesis Evangelion'' franchise created by Gainax. She first appears in the original anime series, and also appears in the franchise's animated feature films and related media, including video games, th ...
—to pilot a
cyborg A cyborg ()—a portmanteau of ''cybernetic'' and ''organism''—is a being with both organic and biomechatronic body parts. The term was coined in 1960 by Manfred Clynes and Nathan S. Kline.
named the Evangelion in order to destroy the Angels before they eradicate the rest of the human race. The player controls one of these pilots through a series of levels, each being based on a specific episode of the anime. The pilots faces can be seen during battle and change their facial
expression Expression may refer to: Linguistics * Expression (linguistics), a word, phrase, or sentence * Fixed expression, a form of words with a specific meaning * Idiom, a type of fixed expression * Metaphorical expression, a particular word, phrase, o ...
in reaction to events just like in the original anime. The Evangelion must defeat an enemy Angel through melee and projectile attacks, while preventing the Angel from inflicting damage on the Evangelion. The Evangelion begins with standard kicking and punching attacks; later levels allow it to use weapons such as machine guns and knives. Inputting specific button commands enacts a short cutscene showing the Angel being heavily damaged in battle. One mission in the game plays similarly like '' Bust A Groove''. The player has to be aware of several other factors in battle. If the Evangelion is at low
health Health, according to the World Health Organization, is "a state of complete physical, mental and social well-being and not merely the absence of disease and infirmity".World Health Organization. (2006)''Constitution of the World Health Organiza ...
, it can become "berserk" and temporary increase its strength and power. Also, the Evangelion has an
umbilical cord In placental mammals, the umbilical cord (also called the navel string, birth cord or ''funiculus umbilicalis'') is a conduit between the developing embryo or fetus and the placenta. During prenatal development, the umbilical cord is physiologi ...
which if severed will then only have five minutes of battery power to operate. Additionally, a temporary shield called an "AT Field" can be generated to defend against attacks. There is also the "synchronization rate" which shows the bond between pilot and mech and is indicated by a graph on screen. It increases with successful attacks, giving the player more powerful attacks. Outside the main game, meeting certain conditions will result in unlocking additional gameplay modes. One mode is a shooting gallery minigame where players use the Evangelion to shoot formations of Angels, and a multiplayer mode where players fight against each other using multiple Evangelions. The player can also play as Rei and Asuka. After progressing through the game, players are given a mode to view
3D models In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of any surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, an ...
of all characters in the game.


Development and release

The ''Neon Genesis Evangelion'' anime was a very popular series after its release in Japan making video game adaptions inevitable. ''Neon Genesis Evangelion 64'' was developed for the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
by BEC, a video game development subsidiary of Japanese toymaker
Bandai is a Japanese multinational toy manufacturer and distributor headquartered in Taitō, Tokyo. Its international branches, Bandai Namco Toys & Collectables America and Bandai UK, are respectively headquartered in Irvine, California and Richmond ...
. BEC was founded in 1990 as a joint venture between Bandai and
Human Entertainment was a Japanese video game developer and publisher founded in 1983. The company produced games for a number of platforms, including home consoles, portable consoles, and personal computers. Human declared bankruptcy in 2000 and disbanded. Its for ...
, with most of its staff being employed from Human's game design school. ''Evangelion 64'' is a loose adaptation of the Gainax-produced
anime series is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japane ...
and its 1997 film adaptation ''
The End of Evangelion is a 1997 Japanese anime science fiction film written by Hideaki Anno, directed by Anno and Kazuya Tsurumaki, and animated by Gainax and Production I.G. It serves as an alternate ending to the television series ''Neon Genesis Evangelion'', wh ...
''. Most video game adaptions of robot anime series tend to be action focused, but ''Evangelion 64'' instead opted to reproduce scenes from the anime, which depending on players choices could produce a different outcome. The game is known for its heavy alterations to the source material in order to make the anime's dystopian and unsettling atmosphere suitable for an action game; as such, it includes plotlines and endings that are not present in other ''Evangelion'' media. Gainax supervised its development, with company co-founder Shin Unozawa being assigned to project director. Bandai worked to implement most of the characters from the series into the game, though several were relegated to small background cameos. The game's audio was created by Jun Enoki,''Neon Genesis Evangelion'' (Nintendo 64) end credits who replicated a number of musical themes from the anime in
MIDI MIDI (; Musical Instrument Digital Interface) is a technical standard that describes a communications protocol, digital interface, and electrical connectors that connect a wide variety of electronic musical instruments, computers, and ...
. However, the game lacks the song "
Fly Me to the Moon "Fly Me to the Moon", originally titled "In Other Words", is a song written in 1954 by Bart Howard. The first recording of the song was made in 1954 by Kaye Ballard. Frank Sinatra's 1964 version was closely associated with the Apollo missions ...
" from the show's closing sequence. The audio incorporates archive footage of the characters' voices from the anime, which was limited in use by the low storage size of N64 cartridges. ''Evangelion 64'' was announced in October 1998 and demonstrated at the
Tokyo Game Show , commonly known as TGS, is a video game expo / convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publications, Inc. ...
the same month, where it generated the longest player lines at the tradeshow. The game was released in Japan on June 25, 1999, and was bundled with a pack of three ''Evangelion''-themed cards that were compatible with ''
Carddass is a name given to Bandai's card vending machines and, thus, a generic term given to the cards sold by these machines. The name was inspired by AMeDAS (''A''utomated ''Me''teorological ''D''ata ''A''cquisition ''S''ystem), a system in Japan used ...
'' card vending machines for amusement arcades. A strategy guide published by Kadokawa Shoten was also released for the game that included an overview of each mech in the game, as well as gameplay tips. Bandai's North American division considered releasing ''Evangelion 64'' in the United States if it deemed its gameplay suitable for Western audiences. Ultimately, the game was not released outside of Japan.


Reception

''
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'' reports that ''Neon Genesis Evangelion 64'' sold over 38,000 copies by the end of 1999. Reviewers were primarily critical of the game's lack of player involvement. Christian Nutt of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' believed its redeeming qualities were overshadowed by the limited interactivity: "The serious problem here is that the game fails to do what a game should do — deliver an engaging play experience." Nutt disliked its combat and button tapping sequences. ''
N64 Magazine ''NGC Magazine'' (''N64 Magazine'' until October 2001 (issue 59)) was a British magazine specialising in Nintendo video game consoles and software. It was first printed in 1997 and ran until 2006. It was the successor to ''Super Play'', a magaz ...
'' writer Jes Bickham had the same opinion and showed disappointment in its quality. Nick O'Shea, a reviewer for '' Hyper'', described the game as "interactive anime" with limited moves in combat and battles that often were reduced to "button mashing". Reviewers for ''
GameFan ''GameFan'' (originally known as ''Diehard GameFan'') was a publication started by Tim Lindquist, Greg Off, George Weising. and Dave Halverson in September 1992 that provided coverage of domestic and import video games. It was notable for its ex ...
'' echoed these same complaints, and suggested it would have been much better as a standard fighting game. Multiple reviewers have found ''Evangelion 64'' impressive from a technical perspective. ''Gamers' Republic'', which listed it as being among the best import games in its ''1999'' ''Video Game Buyers Guide and Y2K Preview'', commended Bandai for successfully translating the anime's atmosphere and drama into a video game. Nutt showed admiration towards the voice acting and graphics for being "surprisingly well represented" by the Nintendo 64's limited capabilities. Several believed only fans of the series would enjoy it. Lionel Coen, writing in ''X64'', remarked that those with no knowledge of the series would have very limited interest in the game while those who are fans would delight in seeing scenes from the series translated into a video game. Bruno Sol of ''Superjuegos'' also commended the title for faithfully reproducing most of the events from the anime series and the film '' Death & Rebirth''. Retrospective commentary has been equally mixed. Some reviewers regretted that the game was not released outside of Japan. ''
Play Play most commonly refers to: * Play (activity), an activity done for enjoyment * Play (theatre), a work of drama Play may refer also to: Computers and technology * Google Play, a digital content service * Play Framework, a Java framework * P ...
'' magazine went so far as to say that it was "sheer madness" that the game was not released outside of Japan and listed it as the 10th best anime game of all time. Daniel Quesada of ''
Hobby Consolas ''HobbyConsolas'' is a Spanish video game magazine founded in 1991 by Hobby Press and published by Axel Springer SE. The first issue appeared in October 1990. The monthly magazine offers information about games for all consoles, and since 2012 ha ...
'' felt it was a good adaption of the series with well-designed graphics, and the most interesting than the majority of ''Evangelion'' video games. Others were more critical, such as ''
USgamer Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and oth ...
'', which called the game mediocre and suggested ''Evangelion'' fans should play ''
Super Robot Wars V is a tactical role-playing game developed by B.B. Studio and published by Bandai Namco Entertainment for the PlayStation 4 and PlayStation Vita. Released as part of ''Super Robot Wars'' 25th anniversary, it is the eighth standalone entry to the ...
'' instead. '' Kotaku''s Richard Eisenbeis was critical of its button-tapping sequences and the slow movement speed of the Evangelion. Writing for ''Hardcore Gaming 101'', Brian Crimmins found its cutscenes and graphics impressive for the console, and a game that could have potentially given the Nintendo 64 an edge over its competitors. In light of this, Crimmins was critical of the game's handling of its source material for removing the anime's unsettling and psychologically dampening tone in favor of one that was more lighthearted. He described it as being "best remembered as a technical curiosity, and perhaps as a lesson in how to adapt existing franchises to video game form".


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External links


Neon Genesis Evangelion
at MobyGames {{Neon Genesis Evangelion 1999 video games Bandai games Fighting games Japan-exclusive video games 64 Nintendo 64 games Nintendo 64-only games Video games developed in Japan Multiplayer and single-player video games